Labels

Are we through with the baby Boomer, Generation X, Generation Y, Generation Z or Millennials labelling yet? Can we just talk about students or people? […]

Labels

e-learning. Social learning. Game-based learning. Mobile learning. eLearning. Experiential learning. Micro learning. Just-in-time learning. Gamified learning. Self-directed learning. elearning. The learning field loves a label. […]

Goal: Let Students Know You Care in a Letter

Welcome to Cycle 7 of The 30 Goals Challenge: Make it Meaningful! “Teachers affect eternity; no one can tell where their influence stops.” – Henry Brooks […]

Matchstick Game - shared actions

Intro This post is inspired by a question on the Captivate forum, have a look at this thread: 'Advanced actions for a Matchstick Game'. After […]

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