“If we can get people to see themselves as connected to all of humanity, we might be able to change the way they think about […]
Organizations expend constant effort to deliver information employees need to know for their jobs. And oftentimes, there’s a lot at stake. You depend on training to […]
Video for learning is growing in importance, and designers are finding more ways to use it. The latest eLearning Guild research puts numbers to the […]
We have come to the silly season of predictions for 2018 about our field. Here are Marc’s 15 predictions about what will be predicted.
Video for learning is growing in importance, and designers are finding more ways to use it. The latest eLearning Guild research puts numbers to the […]
Respected expert Karl Kapp shares trends and research in gamification, why learning executives should invest in it, and how to present it in the C-suite.
Gamification satisfies fundamental human desires such as competition and the need for recognition, and bolsters a sense of community in the workplace.
Active learning is more “sticky” than passive learning, and it’s a better way to improve engagement—and results—than buying into persistent myths about how people learn.
Relying on pervasive smartphones, microlearning is playing an increasingly vital role in the corporate learning ecosystem. Corporate microlearning has made a great leap forward in […]
In October 2013, The eLearning Guild published a comprehensive research report on asynchronous authoring tools. Now we present our 2017 report, which provides major updates […]
Many learners believe that they are good at multitasking; even more believe that they successfully “media multitask”—simultaneously process multiple streams of media information. Do they? […]
What percentage of your learning content are you okay with people forgetting? This is a question we often ask our clients. We ask this because we […]