Technology’s Child: Making the Complex More Concrete for Research on Kids and Tech

I’ve been researching technology’s role in child development for nearly twenty years. For most of that time, whenever a non-researcher asked me for the verdict […]

Mobilizing Teen-Centered Research Findings for Teen-Oriented Storytelling

The first and second authors of this blog post were teens in the the middle 2010s and the early 2000s, respectively. We experienced a media […]

Call for Proposals Now Open for the Sixth Annual Connected Learning Summit

Call for proposals now open for the sixth annual Connected Learning Summit, which will run entirely online from October 26 to 28, 2023. Submissions open: […]

Who Has The Solutions For Thriving In A Digital World? Young People. 

Let me take you inside a conversation at a recent board meeting for Susan Crown Exchange, a national foundation that supports organizations working at the […]

Building Relationships, Building Projects: Engaging Families in Joyful, Creative, and Caring Experiences in Computing

Earlier this summer, our Creative Communities research group at the University of Colorado Boulder launched “A Facilitators’ Guide to Family Creative Learning, the ScratchJr Edition”. […]

Catch What You Missed, Get Inspired, and Dive Into Connected Learning Projects with Videos from the 2022 Connected Learning Summit

The 2022 Connected Learning Summit, held virtually, engaged over 300 participants in interactive discussions about research, design, and practice, as well as hands-on workshops and […]

Algorithmic Rights and Protections for Children – A New Collection of Interdisciplinary Essays for Open Comment

We are happy to announce a new collection of research papers and opinion pieces on the topic of Algorithmic Rights and Protections of Children, as […]

From Doom Scrolling to Hope Scrolling: How Social Media Platforms Can Support Youth Mental Health and Wellbeing

Doom scrolling: “When you keep scrolling through all of your social media feeds, looking for the most recent upsetting news about the latest catastrophe. The […]

Tilted: A Card Game to Better Understand and Communicate About Tilt

Working with youth and games is something that we are passionate about. Our research team (GAMER Group and Digital Youth Lab) have led multiple projects […]

Minecraft, Let’s Players and Peer Pedagogies

Minecraft has impacted children’s lives around the world over the past decade more than most other popular culture examples. It is far more than a […]

Teens’ Technology Use and Mental Health: New Report Provides Insight Into Youth Connections for Wellbeing

Fears abound about how social media, smartphones, and digital games are leading to depression, anxiety, and other mental health problems. What is under-discussed and under-investigated […]

From Continuity with Care to Zoom Memes for Self Quaranteens–My Internet Responds to COVID-19

I started this week with ambitions to curate the Connected Learning Alliance’s networked wisdom on how to grapple with social distancing and a jarring transition […]

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