XR for Learning – October 7, 2020

Augmented, virtual, and other mixed reality technologies are rapidly emerging and advancing, creating new and exciting opportunities for training and education. XR for Learning collects […]

XR for Learning -September 23, 2020

Last week’s facebook Connect event shared a number of updates that have big implications for the future of virtual reality and how it will be […]

David Kelly’s Curated L&D Content for the Week of 12/9/19

This week’s curated content includes links exploring the following: 7 ways learning professionals are preparing for the future Tips on how to develop online courses […]

David Kelly’s Curated L&D Content for the Week of 12/17/18

This week’s curated content includes links exploring the following: Lessons from one of the first open world games Design lessons from the new Spider-Man movie […]

David Kelly’s Curated L&D Content for the Week of 6/4/18

This week’s curated content includes links exploring the following: Mary Meeker’s annual Internet Trends Report how to use fonts in elearning use cases for augmented […]

Here’s the price and specs for the HTC Vive Focus standalone headset

Digital Bodies: We finally have the price and specs on the new HTC Vive Focus standalone headset. This was the unit we originally thought would […]

David Kelly’s Curated L&D Content for the Week of 10/23/17

This week’s curated content includes links exploring the following: a look at Oculus Go a framework for learning ecosystems a look at purpose how dead links […]

John Carmack Explains Virtual Reality – from the Child to the Expert

Digital Bodies: John Carmack explains virtual reality to five different people on five different levels of difficulty – from the child to the expert. Who […]

Augmented, Virtual Reality Yet to Gain Traction in K-12, Survey Finds

Just 5 percent of U.S. teachers say they are currently using augmented- or virtual-reality technologies in their classrooms, according to Project Tomorrow.

Here’s the Lineup for the Sundance Virtual Reality Program

Digital Bodies: Here’s the guide to the Sundance Virtual Reality program. Once again, virtual reality takes center stage at the film festival. But this time, […]

New VR Industry Group to Work on Global Education, Technical Issues and Standards

Digital Bodies: A new VR industry group has been formed to work on global education, technical issues and share best practices. Google, HTC, Oculus, Samsung, […]

GOOD GEAR

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