Rapid Doubling of Knowledge Drives Change in How We Learn

Classrooms were developed in Prussia in the 1770s as a new technology for dissemination of information that the state wanted students to know. Its purpose […]

What Does AR for Learning Enable That Previously Wasn’t Possible?

Experience the Affordances of Augmented Reality at TechKnowledge 2018 The invention of modern classrooms in the 1770s separated information about a subject from the real-world […]

Punctuated Equilibrium: Shifting from the Familiar to a New Normal

Designing for Emergent Learning Technologies When you’re in the middle of a period of rapid technological change, such as the one we are in now […]

How To Bring Mobile Devices To Their Senses And Extend Our Performance

All five of our senses can be replicated by computers. Mobile technologies, in particular, can detect even more. So how does this phenomenon help with […]

12 Types of Work-Based Performance Support Tools You Can Use Today Plus Examples Of How To Get Started With Some Of Them

Insert performance support capabilities into your app by learning about these 12 tools for mobile. The post 12 Types of Work-Based Performance Support Tools You […]

Interactive Technology: Are You Doing It Right?

Interactive technology is branching out and it's taking the future of content with it. Here is how you can keep up.

How Personal Technologies Enable Individualized Performance Tools

What does personal technology in the workplace have in common with Netflix and your local home improvement store? Find out here!

Ambient Information at the Point of Need

Why are fitness bands so intuitive? Ambient Intelligence. Read what Dorsey Dixon has to say about using ambient tech in everyday life.

High-Speed Computing Fuels The Speed Of Change

The business world is always changing. The CHAMPIONS framework can help your organization adapt to those changes with ease.

ADL’s MoTIF Project Releases Survey Results on Mobile Learning

More than 800 respondents address instructional design, eLearning, design process models and more in the first MoTIF report from ADL.

Sean McCracken Wins the $10,000 Rackspace Google Glass Developer Contest

Augmented reality and gaming developer says winning project, Psyclops, is like a mix between Space Invaders and Missile Command.

8 Inspiring Mobile Innovations From People Under 35

MIT Technology Review’s annual list includes young people whose innovations could have a major impact on mobile learning.

We are updating our Privacy Policy, so please make sure you take a minute to review it. As of May 25, 2018 your continued use of our services will be subject to this new Privacy Policy.
Review Privacy Policy OK