Hult Business School and Tata Interactive Systems (TIS) win at International Serious Play Awards 2018

The award-winning entry, Kitchen King, won a Bronze in the ‘Best Digital game’ category. Hult Business School and Tata Interactive Systems (TIS) have won a […]

Building Personal Learning Networks (PLN)

For the past year or so, massive open online courses (MOOCs) have been busy upending all kinds of assumptions about education: content is king, quality […]

Gamification for Enterprises

Forrester Research (http://www.forrester.com/Gamification+Level+Up+Your+Strategic+Approach/fulltext/-/E-RES95622) recently released a new study that highlights the fact that companies just don’t... [[ This is a content summary only. Visit my […]

Gamification Techniques Transferring Over into Real Life- Life could be like a video game.

Let’s just admit now, that most of you reading this blog post have enjoyed some play time behind a video game controller whether it be […]

Simulations in E-learning Decoded: What, Why, and When! [Infographic]

Check this infographic to know all about simulations in eLearning: What, Why, When and How!

New information worker roles; 10 ways VR will change life in the near future; 1st collab VR molecular modeling app; + other items re: XR

San Diego’s Nanome Inc. releases collaborative VR-STEM software for free — from vrscout.com by Becca Loux Excerpt: The first collaborative VR molecular modeling application was […]

The History and Direction of Gamification

A look back in the history books… When you stop to think about it we have been playing games in one form or another almost […]

Google’s VR Labs provide STEM students with hands-on experience [Melnick]

Google’s VR Labs provide STEM students with hands-on experience — from vrscout.com by Kyle Melnick Excerpt: STEM students engaged in scientific disciplines, such as biochemistry and […]

Responsive eLearning with Captivate 2017 – Part 11: Recording responsive simulation

We are almost at the end of this blog post series. So far we’ve learned how to create a responsive project, rescale it, add Fluid […]

Gamification of Problem Solving

Gamification of Problem-Solving: It’s a relatively new term and may be a little trendy, possibly overhyped, and tends to be misunderstood as a subject. Let […]

Gamify Your MOOC

Gamification and massive open online courses (MOOCs) are two of the biggest trends in education. The power of these tools in creating accessible, engaging educational […]

What is a learning ecosystem? And how does it support corporate strategy? [Eudy]

What is a learning ecosystem? And how does it support corporate strategy? — from ej4.com by Ryan Eudy Excerpt: A learning ecosystem is a system of people, […]

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