2002 – 2016 Gamification RIP. PS. I’m back.

Hello all, Firstly, let me start by apologising for the lack of activity on the blog for some time. I’ve been very busy over Christmas […]

Why Design is More Important than Instructional Design

Why instructional design? Why not just design, period!? I would encourage everyone to engage with others who work in design oriented disciplines. If you've never […]

Semiconscious Feedback – The new standard in E-Learning

It’s been way too long! Sorry about that, I’ve had a very busy month and I’ll have some more news on that along with the […]

E-Learning Awards 2015 Results – E-Learning Designer of the Year

As many of you know from reading my post last month I was shortlisted for the E-Learning Designer of the Year award, I’m incredibly pleased […]

Technology Enabled Learning: Complimentary Training Patterns

Most of the time, I have talked about some big learning platforms like MOOCs, online short courses, distance learning, online corporate training, webinars and so […]

7 Ways Super Mario Maker Can Help Improve Your E-Learning

So I was going to pull out another video blog, but I’ve had some downtime this weekend where recording just wasn’t possible but writing was. […]

Shortlisted for E-Learning Designer of the Year!

A quick update just to let you know that I’ve been shortlisted for the E-Learning Designer of the Year award. The event is going to […]

What We Can Learn From Super Mario Maker – Bitesize Video!

This weeks video is a short 3 minute piece focusing on some exciting features I recently discovered in Super Mario Maker!

First Video Post – Remove Instructional Text from your E-Learning NOW! (Using King’s Quest as inspiration!)

Welcome to the first YouTube post here at Gaming in Training! I’ll let the video do the talking for me this week, but there is […]

What’s in a UI? Team Fortress 2 and E-Learning!

You’ll find that this post is more of an introduction into looking at how UIs are designed within games, giving some background information and detail […]

Using the Zeigarnik effect in learning – how objectives can dramatically increase engagement!

In this post I want to discuss a term called the Zeigarnik effect. By the end of this post my aim is that you will […]

How we can use Turn Based Combat in E-Learning – Revolutionize & Gamify your Multiple Choice Questions!

It’s been a long time (or so it feels) since I’ve written a post. Since the excitement I had writing my previous post on Pokemon, […]

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