David Kelly’s Curated L&D Content for the Week of 4/22/19

This week’s curated content includes links exploring the following: Places to connect with others exploring VR for education and training How Marketing puts curation into […]

Microsoft Tackles Visual Accessibility Issues in VR

A report in Engadget reveals that Microsoft has been working on visual accessibility issues in VR. SeeingVR is an innovative tool kit for Unity developers […]

Walking on the Moon in VR with Lunatick

Few people have actually walked on the lunar surface – 12 to be exact. Lunatick is your chance to follow in their footsteps and walk on […]

A Perfect Match – Google Tilt Brush on Oculus Quest

Google Tilt Brush on Oculus Quest is a perfect match for virtual reality. A free-form VR painting and design tool on a standalone HMD with […]

David Kelly’s Curated L&D Content for the Week of 4/15/19

This week’s curated content includes links exploring the following: How VR can be used to train interpersonal skills Tips to get more out of your […]

Chris Milk on Storytelling in AR and VR

Take a look at Chris Milk’s recent interview with TheWrap on Storytelling in AR and VR. The innovative director and immersive artist is the CEO […]

VR Challenges: Cost, Social Element and Health Concerns

A recent YouGov survey shows that VR challenges to adoption remain – with cost leading the way. Basic familiarity with the technology has grown slowly […]

Elbedome: Europe’s Largest VR Lab

If you like virtual reality or 3D experiences, then Europe’s largest VR lab is definitely where you want to be. It would be a storyteller’s […]

Its Finally Here – The New Valve VR Headset

It’s been a long wait with endless rumors, but the new Valve VR headset is finally coming. 2019 is turning out to be the year […]

Top 4 Digital transformations in the educational technology

Gone were the days where students use to follow traditional learning techniques which were quite boring. Modern technology has seeped into the classrooms and redefined […]

The Ethics of a Brain-Computer Interface in VR

There was no better way to wrap up the GDC 2019 conference than Valve Software’s Mike Ambinder talking about a brain-computer interface in VR. No […]

Looking for Instructional Designer Blogging/Writin about AR, VR, or MR in Instructional Design for Capstone Project

While completing my MATC (Masters of Arts Technical Communication) I’ve chosen to focus on the untapped potential of using AR (augmented reality), VR (virtual reality), […]

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