With more and more offices moving to a hybrid office model, some companies are eliminating their elaborate in-person training and onboarding processes. In many cases, […]
Digital Bodies We’ll largely be happy to show 2022 out the door – at least as far as XR is concerned. It was a strange […]
Today’s entry comes from my partner in edtech, Ronan Mc Nicholl. The powerhouse behind almost everything on the Global Edtech site, Ronan is also the […]
Digital Bodies Meta was busy burnishing its image problems last week at Connect 2022 event by introducing a state-of-the-art XR headset and new features for […]
What will the world of education look like in, say, five years? With digital transformation, artificial intelligence, and new learning technologies reshaping how we work, […]
Digital Bodies Police continue investigating Tuesday’s disturbing incident at Northeastern University’s VR lab, where a package exploded and injured a staff member. This story is […]
Digital Bodies Horizon Workrooms is critical to Meta’s transition to a company focusing on virtual environments and the coming Metaverse. But Workrooms has yet to […]
Ready to create immersive learning scenarios? Virtual reality allows for a lot of creativity—and fun—in the development process, but it’s a whole new world compared […]
In this session of ELBX Online 2022, Jack Gayler and Duncan Brown of Video Interact take us through their latest project with the National Health […]
Digital Bodies We’d love to have your support for our SXSW 2023 proposals. This year, the Digital Bodies team submitted two proposals for SXSWedu and […]
Digital Bodies It was welcome news to see the SIGGRAPH 2022 conference return to an in-person and online event this year. With its mix of […]
My son (18) has the Meta Quest VR headset. This is the fifth VR variation that I have tried on. Before this we had the […]