The Composition of Gamified Microlearning

Gamification and microlearning are among the two most popular digital learning strategies that are relevant in modern times. Gamification and microlearning have been used separately by a number of organizations to engage employees and help them better absorb and retain knowledge.

While gamification uses game-elements like rewards, points, rules, competition and challenges to make learning fun and addictive, microlearning uses high-end visuals, videos, short-duration, minimal text as well as concentrated and relevant content to reduce information overload and help modern learners with short attention spans to learn in a much shorter amount of time. But what happens when you combine microlearning and gamification to create gamified microlearning? What would be the composition of such gamified microlearning modules and what benefits would they provide learners?

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