The Power of “Test Then Tell” in e-Learning Design

By Ethan Edwards, Chief Instructional Strategist / @ethanedwards 

One of the most powerful design ideas for creating good e-learning also seems to be the one that designers find hardest to accept and adopt. It is the “test then tell” approach at the heart of learner-centered design. Simply put, “test then tell” encourages us to begin an instructional sequence, not with content, but by presenting the learner with a challenge—some specific task or test of performance—and then provide content by way of feedback based on how learners did.

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