The Se7en Pet Peeves of the eLearning Designer

I’ve felt the chills along my spine couching through sir Alfred classics or contemporary staples like ‘The Ring’ or ‘The Blair Witch Project’. I’ve turned the pages of Lovecraft and King with sweaty hands. My Xbox collection harbors Silent Hill, Resident Evil and the likes. You get the picture - I’m no stranger to the genre. Yet the following list never fails to give me a good case of the shudders. Clench your teddy, hood on your safety blanket and let’s descend.

1. Overexplaining

Every beginning can be as scary as exciting and a friendly shoulder goes a long way. We can ease in the learner if there is anything really specific and unusual about our course, but that’s about it. Anything more than that is plain patronizing and robs the experience of the exploration thrill. There are so many ways to make an interface element intuitive or visually suggest its purpose. Long and obvious explanation points kill the mood at birth.

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