Thoughts on story, games, and VR

As luck would have it, I found out about an event on Storytelling Across Media being run in the city, and attended a couple of the panels: half of one on interactive design and Telltale Games, one on story and games, and one on story and VR.  There were interesting quotes from each about story, games, and VR that prompted reflection, and I thought I’d share my thoughts with  you.

Story and Games

The first quote that struck home was “nonlinear storytelling strikes a balance between narrative and choice”. This is the challenge that I and I think all game designers struggle with. So, I subsequently asked “How do you integrate storytelling with experience design?”  The panelists acknowledged that this was the ongoing challenge. Another comment was that “stories are created in your imagination”.  That’s key, I think, to create experiences that the player will end up writing as a story they can tell.

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