Using VR In the Classroom Is Cheaper Than You Think. With BYOD, You Can Make It Happen for Under $10/Student.

You’ll want to maximize screen resolution on your viewing devices. Just about every VR headset places the phone just an inch or in front of your eyes. Up that close, you can really tell the difference between standard and high definition. Some say that a 720p resolution is enough for VR in the classroom at least, but 1080p is much, much better.

The post Using VR In the Classroom Is Cheaper Than You Think. With BYOD, You Can Make It Happen for Under $10/Student. appeared first on eLearningInside News.

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