VR as a Medium for Empathy: What Aerosmith Got Wrong

I was a kid when I first watched the 1993 music video for Aerosmith’s rock ballad “Amazing.”

Remember that one? A lonely, geeky-looking guy plays a video game in which he has sexy adventures with Alicia Silverstone, with whom he gets a bit obsessed (it was the nineties: of course he was obsessed with Alicia Silverstone!).

To make his experience more realistic—and his relationship with the girl more physical—he puts on gloves and a headset and, essentially, steps into virtual reality (VR), a digital environment in which he can have his dream girl for himself.


Read the full story by


What Is ILT and How to Make It Better? Kineo and clients scoop 3 awards at LearnX Impact Awards 2018
We are updating our Privacy Policy, so please make sure you take a minute to review it. As of May 25, 2018 your continued use of our services will be subject to this new Privacy Policy.
Review Privacy Policy OK