From DSC: Below are some questions and thoughts that are going through my mind: Will “class be in session” soon on tools like Prysm & Bluescape? Will this type of setup be the next platform that we’ll use to meet our need to be lifelong learners? That is, will what we know of today as […]
Tags: 21st century • 24x7x365 access • A/V -- audio/visual • Active Learning • adult learning • career development • cloud-based computing / apps / other cloud-related • CMS/LMS • cognitive psychology / computing • Collaboration • colleges • communications • communities of practice • community colleges • competency-based learning/education • content repositories • convergence • corporate universities / corporate training • cost of getting a degree • Daniel S. Christian • digital audio • digital learning • digital video • disruption • distance education • education • education reform • education technology • elearning • emerging technologies • engagement / engaging students • future • future of higher education • game-changing environment • heutagogy • Higher Education, • homeschooling/homeschoolers • human-computer interaction (HCI) • ideas • innovation • intelligent systems • intelligent tutoring • Interaction Design • interactivity • internet • iPad • iphone • IT in HE • K-12 related • learner profiles • learning • Learning Agents • learning ecosystem • learning from the living [class] room • learning hubs • learning spaces • lifelong learning • love of learning • microlearning • mirroring and/or multiple devices • Mobile Learning • Mobile technologies • MOOCs -- Massive Open Online Courses • more choice more control • multi-touch • multimedia • new business models • new media literacies • Online Learning • online tutoring • participation • platforms • PLNs • presentations • Professional Development • second screen apps • smart classrooms • Smart/Connected TV • social learning / networks • student-related • tablets • teaching online • Technologies for your home • telecommunications • telepresence • television • tools • training / L&D • transmedia • trends • tvOS-based apps • ubiquitous learning • universities • User experience • UX • vendors • videoconferencing • web-based collaboration • Webinars • workplace