It seems that everywhere you go you’re hearing about AR/VR in education. This includes using a cell phone or tablet to present a cool augmented reality as seen in Pokemon Go, or putting on a sort of headset like the Oculus Rift to give a full virtual experience.
We were curious to see how the world was already using this technology in education, or how they were planning on adapting. So we took to the streets (of Twitter and LinkedIn) and have collected some of the coolest thoughts on the subject.
Let go of the baggage of what is – don’t try to fit existing learning into new technology. In order to leverage VR for learning we must think about learning differently @realities360 #VirtualReality #Realities360 #learning
— Whitney Bateson (@whitneybateson) June 26, 2018
Tags: Augmented reality • Blog • elearning • Featured • Instructional Design Resources • Resources • trends • virtual reality